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G A M E S T O R M

A collection of doodles, sketches, and scrap-paper designs by game developers around the world!

Game developers love brainstorming: they use notepads, whiteboards, napkins, Photoshop... anything they can dump ideas onto! They make calculations, lay out interfaces, doodle character designs, and collect their thoughts. Unfortunately, these glorious scraps almost always get thrown away, and rarely get looked at again. This is a creative museum where I collect and share the best of these scraps, to both preserve them and let them inspire others.

CLICK HERE TO SUBMIT YOUR OWN!

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“A quick and dirty drawing of simple game design notes/ideas for a 48-hour game with the theme ‘cowardice’.”

Submitted by Jack Brockley in England.

    4th December 2011

    “A quick and dirty drawing of simple game design notes/ideas for a 48-hour game with the theme ‘cowardice’.”

    Submitted by Jack Brockley in England.

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