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G A M E S T O R M

A collection of doodles, sketches, and scrap-paper designs by game developers around the world!

Game developers love brainstorming: they use notepads, whiteboards, napkins, Photoshop... anything they can dump ideas onto! They make calculations, lay out interfaces, doodle character designs, and collect their thoughts. Unfortunately, these glorious scraps almost always get thrown away, and rarely get looked at again. This is a creative museum where I collect and share the best of these scraps, to both preserve them and let them inspire others.

CLICK HERE TO SUBMIT YOUR OWN!

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“This describes my goals for this week. I plan to make a third-person shooter with colourful furballs, procedurally generated everything, few weapons, a boss and pack it all in as little KB as I can. I target at 8kb single .exe, but I admit this may go up if it’s worth it.”

Submitted by Sos Sosowski.

    17th February 2012

    “This describes my goals for this week. I plan to make a third-person shooter with colourful furballs, procedurally generated everything, few weapons, a boss and pack it all in as little KB as I can. I target at 8kb single .exe, but I admit this may go up if it’s worth it.”

    Submitted by Sos Sosowski.

    1. depicted liked this
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    3. ktrt reblogged this from gamestorm
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    15. Sos Sosowski submitted this to gamestorm
SUBMIT YOUR OWN

Created by Chevy Ray Johnston.

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