A collection of doodles, sketches, and scrap-paper designs by game developers around the world!
Game developers love brainstorming: they use notepads, whiteboards, napkins, Photoshop... anything they can dump ideas onto! They make calculations, lay out interfaces, doodle character designs, and collect their thoughts. Unfortunately, these glorious scraps almost always get thrown away, and rarely get looked at again. This is a creative museum where I collect and share the best of these scraps, to both preserve them and let them inspire others.
CLICK HERE TO SUBMIT YOUR OWN!
“A couple pages (out of 18 in total) for a game I made for a competition. I originally planned something huge, in a cross between Clive Barker’s Undying and The Mansion: Freeman Residence (mod for Half-Life 2). However, I was actively searching for a job at the time, and had interviews to go to, so I ended up cutting the project short to meet the deadline.”
Submitted by Ryan Lawrence, Utah, USA.
“I made a game for Ludum Dare with a ton of secrets: it was meant to never end, to always have something left to discover.”
Submitted by Alexander Martin.
“Early sketch for an unreleased multiplayer game based on a Powerstone-like mechanic.”
Submitted by kurai.
“Last weekend I made a simple ‘Choose Your Own Adventure’ game on YouTube with my two boys, aged 7 and 9. This sketch is the plan for the game. We aim to do more complex ones soon.”
Submitted by Jake Birkett in Vancouver, BC, Canada.
“A paper-mockup of a possible game. Every player has an island that they are allowed to control. One of the players is the bad guy and every other player must figure out who he is.”
Submitted by Varis Vecpuisis.
“This is an old concept for a 2D platformer that I want to make. I mostly worked on this during class in highschool while I was bored. It’s called Mountonous and focuses more on going up than going right. Also all the main enemies are flying squids ruled by the evil master squid.”
Submitted by Andrew Holtan.
“Design for a game where you help the Space Rescue Squirrels pilot their space helicopter, the Chopalopta, through various mission to save the Space Scientists!”
Submitted by Dan Leyden in Dundee, Scotland.
“Early map layout and sketches from zelda-style rpg game that also never became…”
Submitted by Johan Peitz.
“Story progression and how to solve problems in an adventure game that never became.”
Submitted by Johan Peitz.
“A quite old world map based on the three floors of my previous office, a film production house.”
Submitted by JTS.